Strict Standards: Only variables should be assigned by reference in /home/tendir/public_html/bergerdirectory.com/init.php on line 275 Berger Directory - Free Link Submission- Computers and Internet > Artificial Intelligence > Machine Learning
http://www.bergerdirectory.com/Computers_and_Internet/Artificial_Intelligence/Machine_Learning/Berger Directory is the link directory where you can submit the URL to your homepage for free. k-means clustering tutorial http://people.revoledu.com/kardi/tutorial/kMean/index.htmlIntroduction to k-means clustering, a popular data mining and unsupervised learning algorithm. Free code, software, resources and examples are available for download.Fri, 10 Aug 2026 00:10:10 GMTReinforcement Learning Repository http://www-anw.cs.umass.edu/rlr/A centralized resource for researchers of reinforcement learning. Maintained at University of Massachusetts, Amherst.Fri, 10 Aug 2026 00:10:10 GMTProto-Mind Machines http://www.proto-mind.com/Artificial Neural Network-based natural language conversational agent and intelligent dialogue generatorFri, 10 Aug 2026 00:10:10 GMTProgramming by Example http://web.media.mit.edu/~lieber/PBE/index.htmlProgramming by example (or by demonstration) is a technique for teaching the computer new behavior by demonstrating actions on concrete examples. The system records user actions and generalizes a program that can be used in new examples.Fri, 10 Aug 2026 00:10:10 GMTMachine learning for user modeling http://athos.rutgers.edu/ml4um/Resources for researchers and practitioners interested in the use of learning techniques in intelligent, user-adaptive systems.Fri, 10 Aug 2026 00:10:10 GMTPattern Recognition on The Web http://cgm.cs.mcgill.ca/~godfried/teaching/pr-web.htmlLinks to various pattern recognition and machine learning resourcesFri, 10 Aug 2026 00:10:10 GMTMachine Learning in Games http://satirist.org/learn-game/How computers can learn to get better at playing games. This site is for artificial intelligence researchers and intrepid game programmers. I describe game programs and their workings; they rely on heuristic search algorithms, neural networks, genetic algorithms, temporal differences, and other methods.Fri, 10 Aug 2026 00:10:10 GMTIntegrated Optimization - Artificial Intelligence http://www.miislita.com/Artificial IntelligenceFri, 10 Aug 2026 00:10:10 GMTKernel machines http://www.kernel-machines.org/A central information source for the area of Support Vector Machines, Gaussian Process prediction, Mathematical Programming with Kernels, Regularization Networks, Reproducing Kernel Hilbert Spaces, and related methods. Provides links to papers, upcoming events, datasets, code.Fri, 10 Aug 2026 00:10:10 GMTGrammatical Inference http://www.cs.iastate.edu/~honavar/gi/gi.htmlRepository of information on grammatical inference, automata induction, and language acquisition.Fri, 10 Aug 2026 00:10:10 GMTGowachin http://www.irisa.fr/Gowachin/A competition on Grammatical Inference.Fri, 10 Aug 2026 00:10:10 GMTComputational Learning Theory http://www.learningtheory.org/A research field devoted to studying the design and analysis of algorithms for making predictions about the future based on past experiences. The emphasis in COLT is on rigorous mathematical analysis. COLT is largely concerned with computational and data efficiency.Fri, 10 Aug 2026 00:10:10 GMT